It’s fair to say that the RPG genre is one of the most popular in modern gaming – partly due to the fact that so many games claim to have RPG element embedded within them. Well, indie developer InXile isn’t just claiming to have RPG element tied into their upcoming release Torment: Tides of Numenera, they referred to the game as an ‘epic role-playing game’, which, judging by what we’ve seen so far, you cant really disagree with them.
Torment: Tides of Numenera is set across Monte Cook, a stunning sci-fi fantasy world set a billion years into the future. The combination of scale and welcoming landscapes is sure to provide players with hours of exploration; however, don’t get too caught up in the stunning sights as a variety enemies and tactical turn-based combat will keep you grounded.
As you would expect from any immersive RPG, Torment: Tides of Numenera offers players different character classes to build, each bringing a unique playing style to the game. Also adding to the RPG element is the ability to build a character through there gear they wear – who doesn’t love loot! Of course, the real good stuff lies within the victory of some pretty furious enemies.
It’s not just your character build that has an effect on how you play the game, every choice you make can also have a big impact. Your in-game companions will not judge you on your motivation, but on the consequences of your actions; every decision you make has the potential to organically affect people you’ll meet throughout Monte Cook. It’s not a case of simple good or evil, more that if you choose to play a certain way their may be consequences.
Torment: Tides of Numenera comes with enough lore to completely immerse any fan within it’s wonderfully rich world. It’s not yet clear how much lore will be shared with player with in-game experience but if you want to get a sense of direction with the games story then the InXile website does a brilliant job in bringing players up to speed.
Torment: Tides of Numenera will be releasing on PC, PS4 and Xbox One, hopefully within the first half of 2017.